GameSketchLib is a new open-source game library for processing and processing-js.
GameSketchLib is a new open-source game library for processing and processing-js.
Hint: when you're done, click the "view source" links to see the code!
A very simple finger painting program.
A tribute to a classic. The browser version runs a bit slow. :/
Demos hosted by the amazing studio.sketchpad.cc!
Want to make games and applets like these?
First, you need either processing or processing-js. You can also use the free processing-js IDE at studio.sketchpad.cc, where the above examples live.
Next, you need GameSketchlib!
Hopefully there will be a beginner-friendly download button here before too long. In the meantime, everything is on github:
GameSketchLib grew out of some video game programming tutorials I made for absolute beginners.
This one was entirely unscripted, and it assumes no programming knowledge whatsoever. (It doesn't actually cover GameSketchLib, but it will teach you the basics of using processing.)
I started building GameSketchLib for this tutorial. These videos won't actually teach you much about using GameSketchLib, but they will help you understand what it does and why.
Created by: Michal J Wallace